Thirsty Puppy
Environment Design
2025

Lollapalooza 2025

A stage digital twin — for SPRYK

Environment Designer  ·  Unreal Engine

Building it in Unreal Engine gave us real-time rendering without the iteration cost of offline rendering. Every change was immediately visible. The engine ran full programming sessions against the virtual rig, testing synchronised cues, timing sequences, and video playback.

Lollapalooza 2025